Matts Ramblings

This week’s bat-sh*t crazy game idea : Dwarven Mining Leauge

by Matt on May.22, 2010, under Uncategorized

Because some ideas are just so god damn crazy, you have to share them

So there I was, sipping a cappuccino, thinking about turn based games. Im quite interested in the concept of non-time limited turn based games at the moment, the kind of games where it doesn’t really matter when (or where from) you make your “turn”. I’ve also been playing a fair bit of Football Manager.

So, somewhere in my coffee addled brain, comes the idea of mixing football manager, with space hulk. But random boring space dudes with guns who shoot aliens has been done so many times, and one of the beauties of football manager type games is the growing and training of youth players into snarling demons of goal scoring (or opponent felling) fury, in other words, the personal connection you have with your virtual minions.

A few more sips of coffee and my brain responds with, “Well, what about dwarf fortress then?, everyone loves those kooky beer addled mining obsessed frequently suicidal lava re-routing dwarves”.

A little something went bing inside my head. It was obvious. It just had to be..

THE DWARVEN MINING LEAUGE

the worlds premier mining league, made up of 20 teams of the best, fittest, meanest, drunkest dwarves this side of bloodmurder. they compete, week in, week out, in specially constructed mines. battling it out to see which team of cantankerous drunkards is the one which will lift the coveted golden axe at the end of the season.

In true management game style, teams are made up of up to 32 dwarves (with 11 working at any one time). dwarves can be sold, traded, fired, trained, in the usual manner, and of course, one of the vital statistics of any dwarf will be simply labeled “beer”.

Each team also has a specially constructed “mine”. Think halfway between dungeon keeper, and dwarf fortress. Traps, lava pits, mineral deposits, can all be used liberally in the design of the “mine”. And each team makes sure to tailor its “home mine” to suit the skills of its particular set of superstar miners. Each mine has two halves, which are identical, making sure that each team has the same chance to retrieve as much loot as possible within the time limit for the game. Its possible of course to make substitutions during the duration of the round.

The winner is simply the team who can mine the most valuable material!

So, thats the bat-sh*t crazy game idea for this week, maybe I’ll get around to making it one day :)


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